The Mainframe Heist is a level from Jackpot City.
About This LevelsEdit
- Sean Brawn (Creator Curator)
At the start of the level, go right and drop down. Then head left, touch some blocks to move them out of the way, and continue left. Drop down again, then touch more blocks to create a path further down.
Start going right then jump down at the end fo the hall. Then run left up to the checkpoint. A laser will appear so quickly touch the blocks underneath you to make a pathway to safety. Fall down, then use rear touch pad to move two platforms, which will block the lasers in front of you. Use the bounce pad and keep going left.
Touch the button by the fan and it will suck you up. Once out, go left into the hole, then left more, and behind the fan press the button to get out safely. From there just keep on going left. Use the bounce pad by the blocks to get up on the left. From here, use touch on the right blocks to make a place for Sackboy to jump and then continue upward by pushing the upper blocks back, revealing a bounce pad.
Use the bounce pad to go up and left to the othe blocks. Touch the cube of blocks back to reveal another bounce pad. Use this to be bounced up to the right. Touch the next blocks for another bounce pad and use it. Then run right. At the fingerprint scanner, press your hand down until it reads you.
Go right from there then grapple to the orange sphere and hold on as it pulls you up. Run right all the way to the lever then grapple it down to open the path. Go all the way down to the right and then grapple onto the ceiling sphere here and press the button so you can go through the fan.
Going right you end up in a laser area. Wait for the two to go in opposite directions away from you when you're in the center and then grapple hook up, and quickly run right out of the area. Then grapple again at the sponge. Keep going right, grapple again, and stay up close until the lasers time out so you can head down.
At the next laser wall after the checkpoint, grapple at a lever in front of you which will turn the laser off. Then keep going right and press a button. This allows you to enter the fan and keep going right.
In the new area, jump down right after a laser passes by and get on the nearby bounce pad to be pushed up. Hit the checkpoint here and wait for a laser to pass again. Then go left so you can grapple up on the sponge and swing right onto another bounce pad. Then use the next, slanted pad to get up even further.
Grapple, swing, bounce, then you'll be up higher. Grapple again to the left a bit and swing right then land on a bounce pad. Once up you'll be free of those lasers. Go left, down, and be greeted with another one. Time it so you run as the laser is heading away, then press the touch block in the middle of the hall. Sit in that crevice while the laser goes back again and then run out and left.
In a larger room, touch the blue blocks to slide them both in front of the lasers. Then grapple and swing onto the lower platform and then from there head to the next section. Grapple, lower down, then press touch block to sit in the crevice for the laser to pass by. Jump down.
Go left then touch a fingerprint scanner again. This opens up a grapple so grapple it then swing and slide into a pipe. After the cutscene, run left some more and use the bounce pad and grapple in the air. Then go left, pull down the lever to disengage the laser, then use the bounce pad paired with grappling hook to head up.
Swing so you hit the wall buttons then you're safe to run about the floor. Head left to the next checkpoint and then touch the blue blocks in front of you to create a path of three. Do the same with the next blocks so Sackboy can jump to them. Then press the blocks that are in front of the grappling point out of the way so you can use your hook. Swing a bit to get past the block wall before it all comes back.
Remove the blocks under Sackboy's feet to reveal a bounce pad, use it, then grapple. Go down, then swing a bit in order to reach and stand on the left blocks, then jump down to the path left of them. Head left, go past checkpoint, and use rear touch to push up a block. This blocks the laser so you can pass to its left. Once past it, push the block back into the wall so you can then grapple up past it and swing to the next area.
Keep going left and time your move to grapple once the laser is out of the way. Grapple and lower to reach the sideways bounce pad and be flung up over to a button. Hit the button then a platform opens up to jump to. Go there, then fall down. Wait for the lasters here to pass, then remove the touch blocks, grapple, and run right. When there are touch blocks under Sackboy's feet, remove them, fall, and quickly continue right to be safe from the laser momentarily.
Wait for it to pass, then remove the touch blocks above. Then grapple, swing, run right, grapple again to swing over a gap, then touch a trio of blocks in your path to get by. Run some more in this direction to find two floor touch blocks, so touch them to continue going this way.
Fall down onto a bounce pad and be propelled foward. Then head right into a white room. Go "forward" then grapple. Then you must push in the blue touch block on the bottom left and hide. After this, grapple again, and touch the top right block to get inside. Grapple again, do the same with top left. Then get into the bottom right to exit the area.
Run right and use the fingerprint scanner. Continue right and then you will come to the end of the level.